Set Card Reference

ST01 Gundam Card Game cards

16 cards from ST01, including card numbers, names, rules text, colors, types, costs, AP, HP, traits, sources, and set names.

NumberCardColorTypeLvCostAPHPTrait / Source
ST01-001Gundam

<Repair 2> (At the end of your turn, this Unit recovers the specified number of HP.) 【During Pair】During your turn, all your Units get AP+1.

BlueUNIT4334(Earth Federation) (White Base Team) - Mobile Suit Gundam - Heroic Beginnings [ST01]
ST01-002Gundam (MA Form)

【When Paired・(White Base Team) Pilot】Draw 1.

BlueUNIT5343(Earth Federation) (White Base Team) - Mobile Suit Gundam - Heroic Beginnings [ST01]
ST01-003GuncannonBlueUNIT3224(Earth Federation) (White Base Team) - Mobile Suit Gundam - Heroic Beginnings [ST01]
ST01-004Guntank

【Deploy】Choose 1 enemy Unit with 2 or less HP. Rest it.

BlueUNIT3223(Earth Federation) (White Base Team) - Mobile Suit Gundam - Heroic Beginnings [ST01]
ST01-005GMBlueUNIT2122(Earth Federation) - Mobile Suit Gundam - Heroic Beginnings [ST01]
ST01-006Gundam Aerial (Permet Score Six)

【When Paired】Choose 1 enemy Unit that is Lv.5 or lower. It gets AP-3 during this turn.

WhiteUNIT5444(Academy) - Mobile Suit Gundam the Witch from Mercury - Heroic Beginnings [ST01]
ST01-007Gundam Aerial (Bit on Form)WhiteUNIT4234(Academy) - Mobile Suit Gundam the Witch from Mercury - Heroic Beginnings [ST01]
ST01-008Demi Trainer

<Blocker> (Rest this Unit to change the attack target to it.)

WhiteUNIT1111(Academy) - Mobile Suit Gundam the Witch from Mercury - Heroic Beginnings [ST01]
ST01-009Zowort

<Blocker> (Rest this Unit to change the attack target to it.) This Unit can't choose the enemy player as its attack target.

WhiteUNIT2232(Academy) - Mobile Suit Gundam the Witch from Mercury - Heroic Beginnings [ST01]
ST01-010Amuro Ray

【Burst】Add this card to your hand. 【When Paired】Choose 1 enemy Unit with 5 or less HP. Rest it.

BluePILOT41+2+1(Earth Federation) (White Base Team) (Newtype) - Mobile Suit Gundam - Heroic Beginnings [ST01]
ST01-011Suletta Mercury

【Burst】Add this card to your hand. 【Attack】【Once per Turn】Choose 1 of your Resources. Set it as active.

WhitePILOT41+1+2(Academy) - Mobile Suit Gundam the Witch from Mercury - Heroic Beginnings [ST01]
ST01-012Thoroughly Damaged

【Main】Choose 1 rested enemy Unit. Deal 1 damage to it. 【Pilot】[Hayato Kobayashi]

BlueCOMMAND21+0+1(Earth Federation) (White Base Team) - Mobile Suit Gundam - Heroic Beginnings [ST01]
ST01-013Kai's Resolve

【Main】Choose 1 friendly Unit. It recovers 3 HP. 【Pilot】[Kai Shiden]

BlueCOMMAND31+1+0(Earth Federation) (White Base Team) - Mobile Suit Gundam - Heroic Beginnings [ST01]
ST01-014Unforeseen Incident

【Burst】Activate this card's 【Main】. 【Main】/【Action】Choose 1 enemy Unit. It gets AP-3 during this turn.

WhiteCOMMAND31--- - Mobile Suit Gundam the Witch from Mercury - Heroic Beginnings [ST01]
ST01-015White Base

【Burst】Deploy this card. 【Deploy】Add 1 of your Shields to your hand. 【Activate・Main】【Once per Turn】②:Deploy 1 [Gundam]((White Base Team)・AP3・HP3) Unit token if you have no Units in play, deploy 1 [Guncannon]((White Base Team)・AP2・HP2) Unit token if you have only 1 Unit in play, or deploy 1 [Guntank]((White Base Team)・AP1・HP1) Unit token if you have 2 or more Units in play.

BlueBASE32-5(Earth Federation) (White Base Team) (Warship) - Mobile Suit Gundam - Heroic Beginnings [ST01]
ST01-016Asticassia School of Technology, Earth House

【Burst】Deploy this card. 【Deploy】Add 1 of your Shields to your hand. 【Activate・Main】Rest this Base:All friendly Link Units get AP+1 during this turn.

WhiteBASE21-5(Academy) (Stronghold) - Mobile Suit Gundam the Witch from Mercury - Heroic Beginnings [ST01]